Image

Featured

Building A Realistic Soundscape and Medieval Score From Scratch In Kingdom Come: Deliverance
4 days ago

Building A Realistic Soundscape and Medieval Score From Scratch In Kingdom Come: Deliverance

Back in January, we looked at the road ahead for Warhorse Studios’ hotly anticipated title, Kingdom Come: Deliverance, and found their team excited about delivering a quality game that their fans …
Read More

Owlboy Devs on Hitting 100,000 Sales, Exploring New Genres, and Why Pixel Art Will Never Die
6 days ago

Owlboy Devs on Hitting 100,000 Sales, Exploring New Genres, and Why Pixel Art Will Never Die

Looking back on an ambitious project that took longer than expected, it’s easy to get wrapped up in cliché, waffling on about everything that’s been and gone since development began. …
Read More

Rebuilding The Lovecraftian “Deal With The Devil” From The Ground Up
3 weeks ago

Rebuilding The Lovecraftian “Deal With The Devil” From The Ground Up

A lot can happen in a year, and Rich Barham of Round Table Game Studio (RTGS) can attest to this. Last year, OnlySP touched base with Barham in the beginnings …
Read More

Daring to Be Different: Looking Back At The First Year of Rainbow Six Siege
4 weeks ago

Daring to Be Different: Looking Back At The First Year of Rainbow Six Siege

If you have been following me at all over the past year you’re probably aware that I have played a lot of Rainbow Six Siege. By all accounts, Siege is …
Read More

Overland Wants You To Stress Out Over Every Move You Make
1 month ago

Overland Wants You To Stress Out Over Every Move You Make

We’ve talked to a lot of developers over the past month, but I don’t think anyone has had quite the story to share like Adam Saltsman in regards to the development …
Read More

A Persistent Online War: Clapfoot Talks About Their Ambitious MMO, Foxhole
1 month ago

A Persistent Online War: Clapfoot Talks About Their Ambitious MMO, Foxhole

When Mark Ng co-founded Clapfoot Inc. in downtown Toronto, Canada in 2011 with Alkas Baybas, the studio had its sights firmly set on mobile gaming. Six years on from its …
Read More

Tyranny Lead Narrative Designer Matt MacLean Discusses Building The Game’s Expansive Lore
1 month ago

Tyranny Lead Narrative Designer Matt MacLean Discusses Building The Game’s Expansive Lore

Whether you’re into the geo-political sci-fi of Deus Ex, Portal’s cake-based comedy, or the enigmatic high fantasy of Dark Souls, video game plots – and the lore behind them – …
Read More

Tied Together in Ethereal Cooperative Puzzler, Rite of Ilk
2 months ago

Tied Together in Ethereal Cooperative Puzzler, Rite of Ilk

Think back to some of your best gaming memories. Granted, lots of great games are experienced solo, but most of us can latch onto a time where having friends along …
Read More

Bad Rhino Games’ Rising Tides and The Kansas City Game Development Scene
2 months ago

Bad Rhino Games’ Rising Tides and The Kansas City Game Development Scene

Following our discussion about the barren game development scene in the Midwest, I came into contact with Bad Rhino Studios, located in Kansas City. They are the only development studio …
Read More

The Expanded Scope of Kingdom Come: Deliverance and The Road Ahead
2 months ago

The Expanded Scope of Kingdom Come: Deliverance and The Road Ahead

2016 was a big year for Warhorse Studios. Their debut game, Kingdom Come: Deliverance, a 15th century, medieval RPG focusing on immersive realism rather than fantasy, is nearing completion after …
Read More