Our first short doc is out there, and I’m super happy with the response thus far. Everyone that has watched it has had good things to say about it, which is very encouraging to see. Clicking the publish button on YouTube and here on the website was pretty darn nerve wracking, I’ll tell you that much. But, now that it’s out there, we can all relax a bit and focus on the road ahead, which is looking quite exciting.
We’ve got a lot of prospective studios for our next doc, and we’re currently narrowing down our options. We are keeping in mind that we have no funding for these projects, so we’re being very realistic with what we’re able to do and afford currently with no outside funding present.
We are planning to go to crowdfunding soon, but haven’t made concrete plans yet. First we need to decide which platform is most viable for what we want to do. Patreon is a likely choice, but we don’t really have the outreach just yet that makes me think it would be successful. If you have thoughts on this I would love to hear about it in the comments.
Now, onto other business:
The website itself has been slow going. Acquiring traffic for our articles has proven very difficult, which was to be expected with starting an outlet mostly focused on feature pieces. However, it has proven even more difficult than I had originally thought. Social shares are picking up, which is great. But, often when our pieces get shared on sites like Reddit, they’re down voted almost immediately, and we lose a ton of exposure for that. Sucks, but that’s the reality of being essentially a “no-name” outlet at this point in time.
So, we will be shifting our focus a bit for the month of June. Our fantastic features writers will be toiling away on a number of new features this month – but you won’t see them until July. This month, we will be taking our time to build a backlog of content to start going live at the beginning of July. Part of this is due to our posting schedule being too irregular. The other part is that E3 is just around the corner, and I don’t want our features being relegated to the back corner of the internet.
We will still have reviews, opinion pieces, analyses, and occasionally news posted on the site in June, but we’ll be mostly using this month for the development of content. I can tell you right now that we will have a lot of it ready by the time July rolls around. A lot of good content, that is.
However, we will begin building up our YouTube channel this month while written feature content is on a short hiatus. We will be recording the first episode of our new podcast/show within the week and are currently on the outlook for another video editor to start working on some feature content for the YouTube channel in-between documentaries.
Now that we’ve shown you the quality we can produce, it’s time to start giving this site the personality it deserves. Thanks for your understanding and patience in regards to written feature content. Hopefully, within the month we will have some more information to share with you on crowdfunding and our next documentary!
- Nick Calandra (Site Owner)
To echo some of what Nick already said, to have our first short doc out into the world has been nothing but a positive experience so far. I’m amazed every day at the talented and dedicated staff we have, and feel quite lucky, because none of us earn a penny for what we do. We do it because we love it, but now that we have our first doc under our belt, it’s on to the next, and that requires money. It’d be great if love could fill our bank accounts, but this ain’t Star Trek – we still have currency.
As of yesterday (June 1st), it’s been 6 months since we officially launched Gameumentary, and the traffic has been coming slowly – very slowly. Nick mentioned the difficulty of getting exposure through sites like Reddit and social media, and I think what part of it comes down to is that there are so many sites out there trying to do a similar thing. The Internet is loud and crowed, and trying to stand out in a mass of many other talented people is difficult.
One of the ways we feel we can combat that problem a bit is by letting you, our readers and our viewers, get to know us a bit more. This is one reason why we will be starting up a regular podcast. For the month of June, we’ll focus on E3 stuff, but beyond that, we’ve generated a lot of ideas and topics to cover and plan to do so. We may be a “no name” outlet at the moment, but gosh-darn it if we don’t want to work our butts off to shake that label. Your support is imperative to this, and we don’t want to let you down.
At of the end of the day, though, I’m impressed with what we have done in the last 6 months, a small window of time in the grand scheme of things. And there will be more awesome things to come. The future is bright for Gameumentary.
- Joanna Nelius (Editor in Chief)