Our first documentary covered Seattle based studio, Runic Games. We explored the development of the first Torchlight game, which Runic developed and shipped within 11 months to critical acclaim, and later followed up with a sequel, Torchlight II. Now they’re working on Hob, a Zelda-like game that’s a complete departure from their Diablo-like games of the past.
We flew out to Seattle, WA in secret in March 2017 to film this documentary to surprise our fans with content they were absolutely not expecting from us.
RELEASE DATE | MAY 1, 2017
The Deep End Games
Our second documentary tells the story of Bill and Amanda Gardner and how they built Perception out of their basement while raising four children. It’s a story all about family, passion and doing what it takes to make your dreams a reality. This documentary was officially released on October 5, 2017.
We traveled to Boston, MA in August 2017 to film our second documentary following the completion of our first in May 2017, The Story of Runic Games.
RELEASE DATE | OCTOBER 5, 2017
Our third documentary will explore the story of Outpost Games, a new studio in San Francisco, CA working on an ambitious multiplayer title called, SOS. This documentary will explore the beginnings of a brand new studio filled with industry veterans, what it’s like to develop a game in Early Access and what it takes to release a new multiplayer title in an incredibly competitive market.
Filming begins on October 23rd, 2017.
RELEASE DATE | TBA
Gameumentary Side Features are videos that supplement our documentaries. They will explore subjects relevant to the people we’re interviewing.
Our first side feature explored Bill Gardner’s time as the Lead Designer on the original Bioshock. Our next side feature will explore a popular horror series.