Week in Review – July 2, 2017

This week went by really fast, and that’s a good thing. That means it’s time to start posting content on Gameumentary again! WHAT’S HAPPENING AT GAMEUMENTARY? Our month of...

This week went by really fast, and that’s a good thing. That means it’s time to start posting content on Gameumentary again!

WHAT’S HAPPENING AT GAMEUMENTARY?

Our month of build-up has officially ended and we’ve got a ton of content lined-up for you this month. We’ll be deciding on our release schedule at our meeting on Sunday, but you should expect to see a feature every Monday, Wednesday and Friday this month, with Girlumentary episodes airing every Tuesday and Official Podcast episodes every Thursday.

I expect it will take us a week to get that schedule working correctly though since we need to finish editing and release the episodes we’re currently working on. If you missed our posts on social media about this week’s podcast, we talked with the Creative Director of Dead Space 2, Wright Bagwell, about his time working on the game and multiple other subjects relating to the franchise…including if he thinks EA will ever return to Dead Space.

It was a fantastic first guest interview and you can expect to see plenty more episodes like that from us in the future, including guests on Girlumentary eventually as well.

You’ll also be getting the first episode of Duo Review sometime this week in which Joanna and Ian discuss their thoughts on Conarium, a Lovecraftian-inspired narrative adventure.

We’re super excited about all the content we have primed for you guys and all the content that we’re continuing to work on. As I mentioned last week, now that we’ve got a good chunk of backlogged content lined-up, we should be able to keep producing new stuff while releasing completed projects. Also don’t forget that we do accept guest posts on the site. We’ll edit and format the piece for you so that you can put it on your resume or portfolio.

Our first interview of the month drops on Monday. We’re also very close to announcing our plans for our next big doc project and…some other stuff. Yea, I’ll just leave it at that.

PERSONAL GAMING UPDATE

Once again, I’ve mostly been sitting at my computer desk getting work done this week. Pretty sure I’ve been more busy this Summer than the entirety of my previous semester at college. But, I’ve been learning a lot of social media skills through working with Lewis Denby at Game If You Are that I’ve been applying to Gameumentary with great results.

I did purchase Get Even yesterday as it was on sale for just $20 in the Ultimate Game Sale on Xbox One which was a deal I couldn’t pass up since the game literally just came out. Not to mention that reviews are estimating the game is potentially nine hours long. Not that length means the game is good, but a narrative focused game clocking in at nine hours for $20 bucks? That’s a good deal.

So far I’m enjoying it, though the gameplay itself can be quite clunky, especially the shooting segments. Maybe they’ll release a patch that’ll fix up the gunplay mechanics, because as of right now that’s hampering my enjoyment of the game quite a bit. Regardless, it might take me a bit to finish as these next few weeks will be pretty jam-packed if everything goes according to plan for us.

Thanks for tuning in to this week’s Week in Review and don’t forget to let us know what you’ve been up to this week!

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